Add RGB encoder

master
Isamu Mogi 10 years ago
parent 10d006dab5
commit 4ba34829e7

@ -118,6 +118,8 @@ func EncodeRGBA(w io.Writer, img image.Image, c Config) (err error) {
pic.writer = C.WebPWriterFunction(C.writeWebP) pic.writer = C.WebPWriterFunction(C.writeWebP)
switch p := img.(type) { switch p := img.(type) {
case *RGBImage:
C.WebPPictureImportRGB(pic, (*C.uint8_t)(&p.Pix[0]), C.int(p.Stride))
case *image.RGBA: case *image.RGBA:
C.WebPPictureImportRGBA(pic, (*C.uint8_t)(&p.Pix[0]), C.int(p.Stride)) C.WebPPictureImportRGBA(pic, (*C.uint8_t)(&p.Pix[0]), C.int(p.Stride))
case *image.NRGBA: case *image.NRGBA:

@ -0,0 +1,80 @@
// Package rgb provides RGB image which implements image.Image interface.
package webp
import (
"image"
"image/color"
)
// Image represent image data which has RGB colors.
// Image is compatible with image.RGBA, but does not have alpha channel to reduce using memory.
type RGBImage struct {
// Pix holds the image's stream, in R, G, B order.
Pix []uint8
// Stride is the Pix stride (in bytes) between vertically adjacent pixels.
Stride int
// Rect is the image's bounds.
Rect image.Rectangle
}
// NewRGBImage allocates and returns RGB image
func NewRGBImage(r image.Rectangle) *RGBImage {
w, h := r.Dx(), r.Dy()
return &RGBImage{Pix: make([]uint8, 3*w*h), Stride: 3 * w, Rect: r}
}
// ColorModel returns RGB color model.
func (p *RGBImage) ColorModel() color.Model {
return ColorModel
}
// Bounds implements image.Image.At
func (p *RGBImage) Bounds() image.Rectangle {
return p.Rect
}
// At implements image.Image.At
func (p *RGBImage) At(x, y int) color.Color {
return p.RGBAAt(x, y)
}
// RGBAAt returns the color of the pixel at (x, y) as RGBA.
func (p *RGBImage) RGBAAt(x, y int) color.RGBA {
if !(image.Point{x, y}.In(p.Rect)) {
return color.RGBA{}
}
i := (y-p.Rect.Min.Y)*p.Stride + (x-p.Rect.Min.X)*3
return color.RGBA{p.Pix[i+0], p.Pix[i+1], p.Pix[i+2], 0xFF}
}
// ColorModel is RGB color model instance
var ColorModel = color.ModelFunc(rgbModel)
func rgbModel(c color.Color) color.Color {
if _, ok := c.(RGB); ok {
return c
}
r, g, b, _ := c.RGBA()
return RGB{uint8(r >> 8), uint8(g >> 8), uint8(b >> 8)}
}
// RGB color
type RGB struct {
R, G, B uint8
}
// RGBA implements Color.RGBA
func (c RGB) RGBA() (r, g, b, a uint32) {
r = uint32(c.R)
r |= r << 8
g = uint32(c.G)
g |= g << 8
b = uint32(c.B)
b |= b << 8
a = uint32(0xFFFF)
return
}
// Make sure Image implements image.Image.
// See https://golang.org/doc/effective_go.html#blank_implements.
var _ image.Image = new(RGBImage)

@ -9,6 +9,7 @@ import (
"github.com/harukasan/go-libwebp/test/util" "github.com/harukasan/go-libwebp/test/util"
"github.com/harukasan/go-libwebp/webp" "github.com/harukasan/go-libwebp/webp"
"image/color"
) )
func TestMain(m *testing.M) { func TestMain(m *testing.M) {
@ -170,6 +171,28 @@ func TestEncodeRGBA(t *testing.T) {
} }
} }
func TestEncodeRGB(t *testing.T) {
img := util.ReadPNG("yellow-rose-3.png")
config := webp.Config{
Preset: webp.PresetDefault,
Quality: 100,
Method: 6,
}
f := util.CreateFile("TestEncodeRGB.webp")
w := bufio.NewWriter(f)
defer func() {
w.Flush()
f.Close()
}()
if err := webp.EncodeRGBA(w, img, config); err != nil {
t.Errorf("Got Error: %v", err)
return
}
}
func TestEncodeYUVA(t *testing.T) { func TestEncodeYUVA(t *testing.T) {
data := util.ReadFile("cosmos.webp") data := util.ReadFile("cosmos.webp")
options := &webp.DecoderOptions{} options := &webp.DecoderOptions{}
@ -198,3 +221,60 @@ func TestEncodeYUVA(t *testing.T) {
return return
} }
} }
func TestImageInterface(t *testing.T) {
rect := image.Rect(0, 0, 100, 100)
img := webp.NewRGBImage(rect)
if got := img.ColorModel(); got != webp.ColorModel {
t.Errorf("ColorModel() should return rgb.ColorModel, got: %v", got)
}
if got := img.Bounds(); got != rect {
t.Errorf("Bounds() should return %v, got: %v", rect, got)
}
black := color.RGBA{0x00, 0x00, 0x00, 0xFF}
if got := img.At(0, 0); got != black {
t.Errorf("At(0, 0) should return %v, got: %v", black, got)
}
blank := color.RGBA{}
if got := img.At(-1, -1); got != blank {
t.Errorf("At(0, 0) should return %v, got: %v", blank, got)
}
}
func TestConvertFromRGBA(t *testing.T) {
rgba := color.RGBA{0x11, 0x22, 0x33, 0xFF}
expect := webp.RGB{0x11, 0x22, 0x33}
if got := webp.ColorModel.Convert(rgba); got != expect {
t.Errorf("got: %v, expect: %v", got, expect)
}
}
func TestConvertFromRGB(t *testing.T) {
c := webp.RGB{0x11, 0x22, 0x33}
if got := webp.ColorModel.Convert(c); got != c {
t.Errorf("got: %v, expect: %v", got, c)
}
}
func TestColorRGBA(t *testing.T) {
c := webp.RGB{0x11, 0x22, 0x33}
r, g, b, a := uint32(0x1111), uint32(0x2222), uint32(0x3333), uint32(0xFFFF)
gotR, gotG, gotB, gotA := c.RGBA()
if gotR != r {
t.Errorf("got R: %v, expect R: %v", gotR, r)
}
if gotG != g {
t.Errorf("got G: %v, expect G: %v", gotG, g)
}
if gotB != b {
t.Errorf("got B: %v, expect B: %v", gotB, b)
}
if gotA != a {
t.Errorf("got A: %v, expect A: %v", gotA, a)
}
}

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