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493 lines
12 KiB
493 lines
12 KiB
package webp
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/*
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#include <stdlib.h>
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#include <webp/encode.h>
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int writeWebP(uint8_t*, size_t, struct WebPPicture*);
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static WebPPicture *malloc_WebPPicture(void) {
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return malloc(sizeof(WebPPicture));
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}
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static void free_WebPPicture(WebPPicture* webpPicture) {
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free(webpPicture);
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}
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static int getNearLossless(WebPConfig* webpConfig, int* value) {
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#if WEBP_ENCODER_ABI_VERSION < 0x206
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return 0;
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#else
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*value = webpConfig->near_lossless;
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return 1;
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#endif
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}
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static int setNearLossless(WebPConfig* webpConfig, int value) {
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#if WEBP_ENCODER_ABI_VERSION < 0x206
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return 0;
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#else
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webpConfig->near_lossless = value;
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return 1;
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#endif
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}
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static int getExact(WebPConfig* webpConfig, int* value) {
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#if WEBP_ENCODER_ABI_VERSION < 0x209
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return 0;
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#else
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*value = webpConfig->exact;
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return 1;
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#endif
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}
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static int setExact(WebPConfig* webpConfig, int value) {
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#if WEBP_ENCODER_ABI_VERSION < 0x209
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return 0;
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#else
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webpConfig->exact = value;
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return 1;
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#endif
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}
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*/
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import "C"
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import (
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"errors"
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"fmt"
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"image"
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"io"
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"sync"
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"unsafe"
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)
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// Config specifies WebP encoding configuration.
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type Config struct {
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c C.WebPConfig
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}
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// ConfigPreset returns initialized configuration with given preset and quality
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// factor.
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func ConfigPreset(preset Preset, quality float32) (*Config, error) {
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c := &Config{}
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if C.WebPConfigPreset(&c.c, C.WebPPreset(preset), C.float(quality)) == 0 {
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return nil, errors.New("failed to initialize webp config")
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}
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return c, nil
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}
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// ConfigLosslessPreset returns initialized configuration for lossless encoding.
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// Given level specifies desired efficiency level between 0 (fastest, lowest
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// compression) and 9 (slower, best compression).
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func ConfigLosslessPreset(level int) (*Config, error) {
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c := &Config{}
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if C.WebPConfigLosslessPreset(&c.c, C.int(level)) == 0 {
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return nil, errors.New("failed to initialize webp config")
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}
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return c, nil
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}
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// SetLossless sets lossless parameter that specifies whether to enable lossless
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// encoding.
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func (c *Config) SetLossless(v bool) {
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c.c.autofilter = boolToValue(v)
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}
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// Lossless returns lossless parameter flag whether to enable lossless encoding.
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func (c *Config) Lossless() bool {
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return valueToBool(c.c.lossless)
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}
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// SetQuality sets encoding quality factor between 0 (smallest file) and 100
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// (biggest).
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func (c *Config) SetQuality(v float32) {
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c.c.quality = C.float(v)
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}
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// Quality returns encoding quality factor.
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func (c *Config) Quality() float32 {
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return float32(c.c.quality)
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}
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// SetMethod sets method parameter that specifies quality/speed trade-off
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// (0=fast, 6=slower-better).
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func (c *Config) SetMethod(v float32) {
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c.c.method = C.int(v)
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}
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// Method returns method parameter.
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func (c *Config) Method() int {
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return int(c.c.method)
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}
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// SetImageHint sets hint for image type. It is used to only lossless encoding
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// for now.
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func (c *Config) SetImageHint(v ImageHint) {
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c.c.image_hint = C.WebPImageHint(v)
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}
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// ImageHint returns hint parameter for image type.
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func (c *Config) ImageHint() ImageHint {
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return ImageHint(c.c.image_hint)
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}
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// SetTargetPSNR sets target PSNR value that specifies the minimal distortion to
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// try to achieve. If it sets 0, disable target PSNR.
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func (c *Config) SetTargetPSNR(v float32) {
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c.c.target_PSNR = C.float(v)
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}
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// TargetPSNR returns target PSNR value.
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func (c *Config) TargetPSNR() float32 {
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return float32(c.c.target_PSNR)
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}
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// SetSegments sets segments parameter that specifies the maximum number of
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// segments to use, in [1..4].
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func (c *Config) SetSegments(v int) {
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c.c.segments = C.int(v)
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}
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// Segments returns segments parameter.
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func (c *Config) Segments() int {
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return int(c.c.segments)
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}
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// SetSNSStrength sets SNS strength parameter between 0 (off) and 100 (maximum).
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func (c *Config) SetSNSStrength(v int) {
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c.c.sns_strength = C.int(v)
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}
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// SNSStrength returns SNS strength parameter.
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func (c *Config) SNSStrength() int {
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return int(c.c.sns_strength)
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}
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// SetFilterStrength sets filter strength parameter between 0 (off) and 100
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// (strongest).
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func (c *Config) SetFilterStrength(v int) {
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c.c.filter_strength = C.int(v)
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}
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// FilterStrength returns filter strength parameter.
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func (c *Config) FilterStrength() int {
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return int(c.c.filter_strength)
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}
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// SetFilterSharpness sets filter sharpness parameter between 0 (off) and 7
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// (least sharp).
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func (c *Config) SetFilterSharpness(v int) {
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c.c.filter_sharpness = C.int(v)
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}
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// FilterSharpness returns filter sharpness parameter.
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func (c *Config) FilterSharpness() int {
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return int(c.c.filter_sharpness)
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}
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// SetFilterType sets filter type parameter.
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func (c *Config) SetFilterType(v FilterType) {
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c.c.filter_type = C.int(v)
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}
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// FilterType returns filter type parameter.
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func (c *Config) FilterType() FilterType {
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return FilterType(c.c.filter_type)
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}
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// SetAutoFilter sets auto filter flag that specifies whether to auto adjust
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// filter strength.
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func (c *Config) SetAutoFilter(v bool) {
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c.c.autofilter = boolToValue(v)
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}
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// AutoFilter returns auto filter flag.
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func (c *Config) AutoFilter() bool {
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return valueToBool(c.c.autofilter)
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}
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// SetAlphaCompression sets alpha compression parameter.
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func (c *Config) SetAlphaCompression(v int) {
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c.c.alpha_compression = C.int(v)
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}
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// AlphaCompression returns alpha compression parameter.
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func (c *Config) AlphaCompression() int {
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return int(c.c.alpha_compression)
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}
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// SetAlphaFiltering sets alpha filtering parameter.
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func (c *Config) SetAlphaFiltering(v int) {
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c.c.alpha_filtering = C.int(v)
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}
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// AlphaFiltering returns alpha filtering parameter.
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func (c *Config) AlphaFiltering() int {
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return int(c.c.alpha_filtering)
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}
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// SetPass sets pass parameter that specifies number of entropy-analysis passes
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// between 1 and 10.
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func (c *Config) SetPass(v int) {
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c.c.pass = C.int(v)
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}
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// Pass returns pass parameter.
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func (c *Config) Pass() int {
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return int(c.c.pass)
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}
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// SetPreprocessing sets preprocessing filter.
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func (c *Config) SetPreprocessing(v Preprocessing) {
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c.c.preprocessing = C.int(v)
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}
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// Preprocessing returns preprocessing filter.
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func (c *Config) Preprocessing() Preprocessing {
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return Preprocessing(c.c.preprocessing)
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}
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// SetPartitions sets partitions parameter.
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func (c *Config) SetPartitions(v int) {
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c.c.partitions = C.int(v)
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}
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// Partitions returns partitions parameter.
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func (c *Config) Partitions() int {
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return int(c.c.partitions)
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}
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// SetPartitionLimit returns partition limit parameter.
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func (c *Config) SetPartitionLimit(v int) {
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c.c.partition_limit = C.int(v)
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}
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// PartitionLimit returns partition limit parameter.
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func (c *Config) PartitionLimit() int {
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return int(c.c.partition_limit)
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}
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// SetEmulateJPEGSize sets flag whether the compression parameters remaps to
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// match the expected output size from JPEG compression.
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func (c *Config) SetEmulateJPEGSize(v bool) {
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c.c.emulate_jpeg_size = boolToValue(v)
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}
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// EmulateJPEGSize returns the flag whether to enable emulating JPEG size.
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func (c *Config) EmulateJPEGSize() bool {
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return valueToBool(c.c.emulate_jpeg_size)
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}
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// SetThreadLevel sets thread level parameter. If non-zero value is specified,
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// try and use multi-threaded encoding.
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func (c *Config) SetThreadLevel(v int) {
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c.c.thread_level = C.int(v)
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}
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// ThreadLevel returns thread level parameter.
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func (c *Config) ThreadLevel() int {
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return int(c.c.thread_level)
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}
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// SetLowMemory sets flag whether to reduce memory usage.
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func (c *Config) SetLowMemory(v bool) {
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c.c.low_memory = boolToValue(v)
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}
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// LowMemory returns low memory flag.
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func (c *Config) LowMemory() bool {
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return valueToBool(c.c.low_memory)
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}
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// SetNearLossless sets near lossless encoding factor between 0 (max loss) and
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// 100 (disable near lossless encoding, default).
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func (c *Config) SetNearLossless(v int) {
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if C.setNearLossless(&c.c, C.int(v)) == 0 {
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panic("near_lossless parameter is not supported")
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}
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}
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// NearLossless returns near lossless encoding factor.
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func (c *Config) NearLossless() int {
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var v C.int
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if C.getNearLossless(&c.c, &v) == 0 {
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panic("near_lossless parameter is not supported")
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}
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return int(v)
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}
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// SetExact sets the flag whether to preserve the exact RGB values under
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// transparent area.
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func (c *Config) SetExact(v bool) {
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if C.setExact(&c.c, boolToValue(v)) == 0 {
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panic("exact parameter is not supported")
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}
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}
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// Exact returns exact flag.
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func (c *Config) Exact() bool {
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var v C.int
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if C.getExact(&c.c, &v) == 0 {
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panic("exact parameter is not supported")
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}
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return valueToBool(v)
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}
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func boolToValue(v bool) C.int {
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if v {
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return 1
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}
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return 0
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}
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func valueToBool(v C.int) bool {
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if v > 0 || v < 0 {
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return true
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}
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return false
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}
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type destinationManager struct {
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writer io.Writer
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}
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var destinationManagerMapMutex sync.RWMutex
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var destinationManagerMap = make(map[uintptr]*destinationManager)
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// GetDestinationManagerMapLen returns the number of globally working sourceManagers for debug
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func GetDestinationManagerMapLen() int {
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destinationManagerMapMutex.RLock()
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defer destinationManagerMapMutex.RUnlock()
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return len(destinationManagerMap)
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}
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func makeDestinationManager(w io.Writer, pic *C.WebPPicture) (mgr *destinationManager) {
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mgr = &destinationManager{writer: w}
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destinationManagerMapMutex.Lock()
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defer destinationManagerMapMutex.Unlock()
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destinationManagerMap[uintptr(unsafe.Pointer(pic))] = mgr
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return
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}
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func releaseDestinationManager(pic *C.WebPPicture) {
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destinationManagerMapMutex.Lock()
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defer destinationManagerMapMutex.Unlock()
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delete(destinationManagerMap, uintptr(unsafe.Pointer(pic)))
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}
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func getDestinationManager(pic *C.WebPPicture) *destinationManager {
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destinationManagerMapMutex.RLock()
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defer destinationManagerMapMutex.RUnlock()
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return destinationManagerMap[uintptr(unsafe.Pointer(pic))]
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}
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//export writeWebP
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func writeWebP(data *C.uint8_t, size C.size_t, pic *C.WebPPicture) C.int {
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mgr := getDestinationManager(pic)
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bytes := C.GoBytes(unsafe.Pointer(data), C.int(size))
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_, err := mgr.writer.Write(bytes)
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if err != nil {
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return 0 // TODO: can't pass error message
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}
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return 1
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}
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// EncodeRGBA encodes and writes image.Image into the writer as WebP.
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// Now supports image.RGBA or image.NRGBA.
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func EncodeRGBA(w io.Writer, img image.Image, c *Config) (err error) {
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if err = validateConfig(c); err != nil {
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return
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}
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pic := C.malloc_WebPPicture()
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if pic == nil {
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return errors.New("Could not allocate webp picture")
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}
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defer C.free_WebPPicture(pic)
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makeDestinationManager(w, pic)
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defer releaseDestinationManager(pic)
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if C.WebPPictureInit(pic) == 0 {
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return errors.New("Could not initialize webp picture")
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}
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defer C.WebPPictureFree(pic)
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pic.use_argb = 1
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pic.width = C.int(img.Bounds().Dx())
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pic.height = C.int(img.Bounds().Dy())
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pic.writer = C.WebPWriterFunction(C.writeWebP)
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switch p := img.(type) {
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case *RGBImage:
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C.WebPPictureImportRGB(pic, (*C.uint8_t)(&p.Pix[0]), C.int(p.Stride))
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case *image.RGBA:
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C.WebPPictureImportRGBA(pic, (*C.uint8_t)(&p.Pix[0]), C.int(p.Stride))
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case *image.NRGBA:
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C.WebPPictureImportRGBA(pic, (*C.uint8_t)(&p.Pix[0]), C.int(p.Stride))
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default:
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return errors.New("unsupported image type")
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}
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if C.WebPEncode(&c.c, pic) == 0 {
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return fmt.Errorf("Encoding error: %d", pic.error_code)
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}
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return
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}
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// EncodeYUVA encodes and writes YUVA Image data into the writer as WebP.
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func EncodeYUVA(w io.Writer, img *YUVAImage, c *Config) (err error) {
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if err = validateConfig(c); err != nil {
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return
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}
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pic := C.malloc_WebPPicture()
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if pic == nil {
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return errors.New("Could not allocate webp picture")
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}
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defer C.free_WebPPicture(pic)
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makeDestinationManager(w, pic)
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defer releaseDestinationManager(pic)
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if C.WebPPictureInit(pic) == 0 {
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return errors.New("Could not initialize webp picture")
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}
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defer C.WebPPictureFree(pic)
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pic.use_argb = 0
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pic.colorspace = C.WebPEncCSP(img.ColorSpace)
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pic.width = C.int(img.Rect.Dx())
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pic.height = C.int(img.Rect.Dy())
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pic.y = (*C.uint8_t)(&img.Y[0])
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pic.u = (*C.uint8_t)(&img.Cb[0])
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pic.v = (*C.uint8_t)(&img.Cr[0])
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pic.y_stride = C.int(img.YStride)
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pic.uv_stride = C.int(img.CStride)
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if img.ColorSpace == YUV420A {
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pic.a = (*C.uint8_t)(&img.A[0])
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pic.a_stride = C.int(img.AStride)
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}
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pic.writer = C.WebPWriterFunction(C.writeWebP)
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pic.custom_ptr = unsafe.Pointer(&destinationManager{writer: w})
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if C.WebPEncode(&c.c, pic) == 0 {
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return fmt.Errorf("Encoding error: %d", pic.error_code)
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}
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return
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}
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func validateConfig(c *Config) error {
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if C.WebPValidateConfig(&c.c) == 0 {
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return errors.New("invalid configuration")
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}
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return nil
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}
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