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507 lines
11 KiB
507 lines
11 KiB
package bimg
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/*
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#cgo pkg-config: vips
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#include "vips/vips.h"
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*/
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import "C"
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import (
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"errors"
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"math"
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)
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// Resize is used to transform a given image as byte buffer
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// with the passed options.
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func Resize(buf []byte, o Options) ([]byte, error) {
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defer C.vips_thread_shutdown()
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if len(buf) == 0 {
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return nil, errors.New("Image buffer is empty")
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}
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image, imageType, err := vipsRead(buf)
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if err != nil {
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return nil, err
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}
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// Clone and define default options
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o = applyDefaults(o, imageType)
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if IsTypeSupported(o.Type) == false {
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return nil, errors.New("Unsupported image output type")
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}
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debug("Options: %#v", o)
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// Auto rotate image based on EXIF orientation header
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image, rotated, err := rotateAndFlipImage(image, o)
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if err != nil {
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return nil, err
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}
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// If JPEG image, retrieve the buffer
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if rotated && imageType == JPEG && !o.NoAutoRotate {
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buf, err = getImageBuffer(image)
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if err != nil {
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return nil, err
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}
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}
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inWidth := int(image.Xsize)
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inHeight := int(image.Ysize)
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// Infer the required operation based on the in/out image sizes for a coherent transformation
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normalizeOperation(&o, inWidth, inHeight)
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// image calculations
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factor := imageCalculations(&o, inWidth, inHeight)
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shrink := calculateShrink(factor, o.Interpolator)
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residual := calculateResidual(factor, shrink)
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// Do not enlarge the output if the input width or height
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// are already less than the required dimensions
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if !o.Enlarge && !o.Force {
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if inWidth < o.Width && inHeight < o.Height {
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factor = 1.0
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shrink = 1
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residual = 0
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o.Width = inWidth
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o.Height = inHeight
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}
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}
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// Try to use libjpeg shrink-on-load
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if imageType == JPEG && shrink >= 2 {
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tmpImage, factor, err := shrinkJpegImage(buf, image, factor, shrink)
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if err != nil {
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return nil, err
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}
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image = tmpImage
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factor = math.Max(factor, 1.0)
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shrink = int(math.Floor(factor))
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residual = float64(shrink) / factor
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}
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// Zoom image, if necessary
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image, err = zoomImage(image, o.Zoom)
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if err != nil {
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return nil, err
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}
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// Transform image, if necessary
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if shouldTransformImage(o, inWidth, inHeight) {
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image, err = transformImage(image, o, shrink, residual)
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if err != nil {
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return nil, err
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}
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}
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// Apply effects, if necessary
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if shouldApplyEffects(o) {
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image, err = applyEffects(image, o)
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if err != nil {
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return nil, err
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}
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}
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// Add watermark, if necessary
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image, err = watermakImage(image, o.Watermark)
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if err != nil {
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return nil, err
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}
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// Flatten image on a background, if necessary
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image, err = imageFlatten(image, imageType, o)
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if err != nil {
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return nil, err
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}
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saveOptions := vipsSaveOptions{
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Quality: o.Quality,
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Type: o.Type,
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Compression: o.Compression,
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Interlace: o.Interlace,
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NoProfile: o.NoProfile,
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Interpretation: o.Interpretation,
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}
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// Finally get the resultant buffer
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return vipsSave(image, saveOptions)
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}
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func applyDefaults(o Options, imageType ImageType) Options {
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if o.Quality == 0 {
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o.Quality = Quality
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}
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if o.Compression == 0 {
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o.Compression = 6
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}
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if o.Type == 0 {
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o.Type = imageType
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}
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if o.Interpretation == 0 {
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o.Interpretation = InterpretationSRGB
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}
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return o
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}
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func normalizeOperation(o *Options, inWidth, inHeight int) {
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if !o.Force && !o.Crop && !o.Embed && !o.Enlarge && o.Rotate == 0 && (o.Width > 0 || o.Height > 0) {
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o.Force = true
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}
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}
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func shouldTransformImage(o Options, inWidth, inHeight int) bool {
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return o.Force || (o.Width > 0 && o.Width != inWidth) ||
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(o.Height > 0 && o.Height != inHeight) || o.AreaWidth > 0 || o.AreaHeight > 0
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}
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func shouldApplyEffects(o Options) bool {
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return o.GaussianBlur.Sigma > 0 || o.GaussianBlur.MinAmpl > 0 || o.Sharpen.Radius > 0 && o.Sharpen.Y2 > 0 || o.Sharpen.Y3 > 0
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}
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func transformImage(image *C.VipsImage, o Options, shrink int, residual float64) (*C.VipsImage, error) {
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var err error
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// Use vips_shrink with the integral reduction
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if shrink > 1 {
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image, residual, err = shrinkImage(image, o, residual, shrink)
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if err != nil {
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return nil, err
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}
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}
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residualx, residualy := residual, residual
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if o.Force {
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residualx = float64(o.Width) / float64(image.Xsize)
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residualy = float64(o.Height) / float64(image.Ysize)
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}
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if o.Force || residual != 0 {
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image, err = vipsAffine(image, residualx, residualy, o.Interpolator)
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if err != nil {
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return nil, err
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}
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}
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if o.Force {
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o.Crop = false
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o.Embed = false
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}
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image, err = extractOrEmbedImage(image, o)
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if err != nil {
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return nil, err
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}
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debug("Transform: shrink=%v, residual=%v, interpolator=%v",
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shrink, residual, o.Interpolator.String())
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return image, nil
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}
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func applyEffects(image *C.VipsImage, o Options) (*C.VipsImage, error) {
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var err error
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if o.GaussianBlur.Sigma > 0 || o.GaussianBlur.MinAmpl > 0 {
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image, err = vipsGaussianBlur(image, o.GaussianBlur)
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if err != nil {
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return nil, err
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}
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}
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if o.Sharpen.Radius > 0 && o.Sharpen.Y2 > 0 || o.Sharpen.Y3 > 0 {
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image, err = vipsSharpen(image, o.Sharpen)
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if err != nil {
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return nil, err
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}
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}
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debug("Effects: gaussSigma=%v, gaussMinAmpl=%v, sharpenRadius=%v",
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o.GaussianBlur.Sigma, o.GaussianBlur.MinAmpl, o.Sharpen.Radius)
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return image, nil
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}
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func extractOrEmbedImage(image *C.VipsImage, o Options) (*C.VipsImage, error) {
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var err error
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inWidth := int(image.Xsize)
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inHeight := int(image.Ysize)
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switch {
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case o.Crop:
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width := int(math.Min(float64(inWidth), float64(o.Width)))
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height := int(math.Min(float64(inHeight), float64(o.Height)))
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left, top := calculateCrop(inWidth, inHeight, o.Width, o.Height, o.Gravity)
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left, top = int(math.Max(float64(left), 0)), int(math.Max(float64(top), 0))
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image, err = vipsExtract(image, left, top, width, height)
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break
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case o.Embed:
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left, top := (o.Width-inWidth)/2, (o.Height-inHeight)/2
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image, err = vipsEmbed(image, left, top, o.Width, o.Height, o.Extend)
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break
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case o.Top != 0 || o.Left != 0:
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if o.AreaWidth == 0 {
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o.AreaHeight = o.Width
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}
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if o.AreaHeight == 0 {
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o.AreaHeight = o.Height
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}
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if o.AreaWidth == 0 || o.AreaHeight == 0 {
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return nil, errors.New("Extract area width/height params are required")
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}
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image, err = vipsExtract(image, o.Left, o.Top, o.AreaWidth, o.AreaHeight)
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break
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}
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return image, err
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}
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func rotateAndFlipImage(image *C.VipsImage, o Options) (*C.VipsImage, bool, error) {
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var err error
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var rotated bool
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var direction Direction = -1
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if o.NoAutoRotate == false {
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rotation, flip := calculateRotationAndFlip(image, o.Rotate)
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if flip {
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o.Flip = flip
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}
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if rotation > 0 && o.Rotate == 0 {
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o.Rotate = rotation
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}
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}
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if o.Rotate > 0 {
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rotated = true
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image, err = vipsRotate(image, getAngle(o.Rotate))
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}
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if o.Flip {
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direction = Horizontal
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} else if o.Flop {
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direction = Vertical
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}
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if direction != -1 {
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rotated = true
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image, err = vipsFlip(image, direction)
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}
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return image, rotated, err
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}
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func watermakImage(image *C.VipsImage, w Watermark) (*C.VipsImage, error) {
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if w.Text == "" {
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return image, nil
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}
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// Defaults
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if w.Font == "" {
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w.Font = WatermarkFont
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}
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if w.Width == 0 {
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w.Width = int(math.Floor(float64(image.Xsize / 6)))
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}
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if w.DPI == 0 {
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w.DPI = 150
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}
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if w.Margin == 0 {
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w.Margin = w.Width
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}
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if w.Opacity == 0 {
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w.Opacity = 0.25
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} else if w.Opacity > 1 {
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w.Opacity = 1
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}
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image, err := vipsWatermark(image, w)
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if err != nil {
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return nil, err
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}
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return image, nil
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}
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func imageFlatten(image *C.VipsImage, imageType ImageType, o Options) (*C.VipsImage, error) {
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// Only PNG images are supported for now
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if imageType != PNG || o.Background == ColorBlack {
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return image, nil
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}
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return vipsFlattenBackground(image, o.Background)
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}
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func zoomImage(image *C.VipsImage, zoom int) (*C.VipsImage, error) {
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if zoom == 0 {
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return image, nil
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}
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return vipsZoom(image, zoom+1)
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}
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func shrinkImage(image *C.VipsImage, o Options, residual float64, shrink int) (*C.VipsImage, float64, error) {
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// Use vips_shrink with the integral reduction
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image, err := vipsShrink(image, shrink)
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if err != nil {
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return nil, 0, err
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}
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// Recalculate residual float based on dimensions of required vs shrunk images
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residualx := float64(o.Width) / float64(image.Xsize)
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residualy := float64(o.Height) / float64(image.Ysize)
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if o.Crop {
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residual = math.Max(residualx, residualy)
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} else {
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residual = math.Min(residualx, residualy)
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}
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return image, residual, nil
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}
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func shrinkJpegImage(buf []byte, input *C.VipsImage, factor float64, shrink int) (*C.VipsImage, float64, error) {
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var image *C.VipsImage
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var err error
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shrinkOnLoad := 1
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// Recalculate integral shrink and double residual
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switch {
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case shrink >= 8:
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factor = factor / 8
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shrinkOnLoad = 8
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case shrink >= 4:
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factor = factor / 4
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shrinkOnLoad = 4
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case shrink >= 2:
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factor = factor / 2
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shrinkOnLoad = 2
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}
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// Reload input using shrink-on-load
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if shrinkOnLoad > 1 {
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image, err = vipsShrinkJpeg(buf, input, shrinkOnLoad)
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}
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return image, factor, err
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}
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func imageCalculations(o *Options, inWidth, inHeight int) float64 {
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factor := 1.0
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xfactor := float64(inWidth) / float64(o.Width)
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yfactor := float64(inHeight) / float64(o.Height)
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switch {
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// Fixed width and height
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case o.Width > 0 && o.Height > 0:
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if o.Crop {
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factor = math.Min(xfactor, yfactor)
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} else {
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factor = math.Max(xfactor, yfactor)
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}
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// Fixed width, auto height
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case o.Width > 0:
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factor = xfactor
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o.Height = int(math.Floor(float64(inHeight) / factor))
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// Fixed height, auto width
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case o.Height > 0:
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factor = yfactor
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o.Width = int(math.Floor(float64(inWidth) / factor))
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// Identity transform
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default:
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o.Width = inWidth
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o.Height = inHeight
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break
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}
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return factor
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}
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func calculateCrop(inWidth, inHeight, outWidth, outHeight int, gravity Gravity) (int, int) {
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left, top := 0, 0
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switch gravity {
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case GravityNorth:
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left = (inWidth - outWidth + 1) / 2
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case GravityEast:
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left = inWidth - outWidth
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top = (inHeight - outHeight + 1) / 2
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case GravitySouth:
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left = (inWidth - outWidth + 1) / 2
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top = inHeight - outHeight
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case GravityWest:
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top = (inHeight - outHeight + 1) / 2
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default:
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left = (inWidth - outWidth + 1) / 2
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top = (inHeight - outHeight + 1) / 2
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}
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return left, top
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}
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func calculateRotationAndFlip(image *C.VipsImage, angle Angle) (Angle, bool) {
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rotate := D0
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flip := false
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if angle > 0 {
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return rotate, flip
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}
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switch vipsExifOrientation(image) {
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case 6:
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rotate = D90
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break
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case 3:
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rotate = D180
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break
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case 8:
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rotate = D270
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break
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case 2:
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flip = true
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break // flip 1
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case 7:
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flip = true
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rotate = D90
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break // flip 6
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case 4:
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flip = true
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rotate = D180
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break // flip 3
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case 5:
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flip = true
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rotate = D270
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break // flip 8
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}
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return rotate, flip
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}
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func calculateShrink(factor float64, i Interpolator) int {
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var shrink float64
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// Calculate integral box shrink
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windowSize := vipsWindowSize(i.String())
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if factor >= 2 && windowSize > 3 {
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// Shrink less, affine more with interpolators that use at least 4x4 pixel window, e.g. bicubic
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shrink = float64(math.Floor(factor * 3.0 / windowSize))
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} else {
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shrink = math.Floor(factor)
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}
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return int(math.Max(shrink, 1))
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}
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func calculateResidual(factor float64, shrink int) float64 {
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return float64(shrink) / factor
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}
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func getAngle(angle Angle) Angle {
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divisor := angle % 90
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if divisor != 0 {
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angle = angle - divisor
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}
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return Angle(math.Min(float64(angle), 270))
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}
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