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package bimg
/*
#cgo pkg-config: vips
#include "vips/vips.h"
*/
import "C"
import (
"errors"
"math"
)
const (
BICUBIC Interpolator = iota
BILINEAR
NOHALO
)
const (
CENTRE Gravity = iota
NORTH
EAST
SOUTH
WEST
)
func Resize(buf []byte, o Options) ([]byte, error) {
defer C.vips_thread_shutdown()
image, imageType, err := vipsRead(buf)
if err != nil {
return nil, err
}
// defaults
if o.Quality == 0 {
o.Quality = QUALITY
}
if o.Compression == 0 {
o.Compression = 6
}
if o.Type == 0 {
o.Type = imageType
}
// get WxH
inWidth := int(image.Xsize)
inHeight := int(image.Ysize)
if o.Crop {
left, top := calculateCrop(inWidth, inHeight, o.Width, o.Height, o.Gravity)
o.Width = int(math.Min(float64(inWidth), float64(o.Width)))
o.Height = int(math.Min(float64(inHeight), float64(o.Height)))
image, err = vipsExtract(image, left, top, o.Width, o.Height)
if err != nil {
return nil, err
}
}
rotation, flip := calculateRotationAndFlip(image, o.Rotate)
if flip {
o.Flip = HORIZONTAL
}
if rotation != D0 {
o.Rotate = rotation
}
if o.Rotate > 0 {
rotation := calculateRotation(o.Rotate)
image, err = vipsRotate(image, rotation)
if err != nil {
return nil, err
}
}
if o.Flip > 0 {
image, err = vipsFlip(image, o.Flip)
if err != nil {
return nil, err
}
}
if IsTypeSupported(o.Type) == false {
return nil, errors.New("Unsupported image output type")
}
saveOptions := vipsSaveOptions{
Quality: o.Quality,
Type: o.Type,
Compression: o.Compression,
}
buf, err = vipsSave(image, saveOptions)
if err != nil {
return nil, err
}
C.vips_error_clear()
return buf, nil
}
func calculateCrop(inWidth, inHeight, outWidth, outHeight int, gravity Gravity) (int, int) {
left, top := 0, 0
switch gravity {
case NORTH:
left = (inWidth - outWidth + 1) / 2
case EAST:
left = inWidth - outWidth
top = (inHeight - outHeight + 1) / 2
case SOUTH:
left = (inWidth - outWidth + 1) / 2
top = inHeight - outHeight
case WEST:
top = (inHeight - outHeight + 1) / 2
default:
left = (inWidth - outWidth + 1) / 2
top = (inHeight - outHeight + 1) / 2
}
return left, top
}
func calculateRotationAndFlip(image *C.struct__VipsImage, angle Angle) (Angle, bool) {
rotate := D0
flip := false
if angle == -1 {
switch vipsExifOrientation(image) {
case 6:
rotate = D90
break
case 3:
rotate = D180
break
case 8:
rotate = D270
break
case 2:
flip = true
break // flip 1
case 7:
flip = true
rotate = D90
break // flip 6
case 4:
flip = true
rotate = D180
break // flip 3
case 5:
flip = true
rotate = D270
break // flip 8
}
} else {
if angle == 90 {
rotate = D90
} else if angle == 180 {
rotate = D180
} else if angle == 270 {
rotate = D270
}
}
return rotate, flip
}
func calculateRotation(angle Angle) Angle {
divisor := angle % 90
if divisor != 0 {
angle = angle - divisor
}
return angle
}