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package bimg
/*
#cgo pkg-config: vips
#include "vips/vips.h"
*/
import "C"
import (
"errors"
"fmt"
"math"
)
func Resize(buf []byte, o Options) ([]byte, error) {
defer C.vips_thread_shutdown()
if len(buf) == 0 {
return nil, errors.New("Image buffer is empty")
}
image, imageType, err := vipsRead(buf)
if err != nil {
return nil, err
}
// Defaults
if o.Quality == 0 {
o.Quality = QUALITY
}
if o.Compression == 0 {
o.Compression = 6
}
if o.Type == 0 {
o.Type = imageType
}
if IsTypeSupported(o.Type) == false {
return nil, errors.New("Unsupported image output type")
}
debug("Options: %#v", o)
inWidth := int(image.Xsize)
inHeight := int(image.Ysize)
// image calculations
factor := imageCalculations(&o, inWidth, inHeight)
shrink := int(math.Max(math.Floor(factor), 1))
residual := float64(shrink) / factor
// Do not enlarge the output if the input width *or* height are already less than the required dimensions
if o.Enlarge == false {
if inWidth < o.Width && inHeight < o.Height {
factor = 1.0
shrink = 1
residual = 0
o.Width = inWidth
o.Height = inHeight
}
}
// Try to use libjpeg shrink-on-load
if imageType == JPEG && shrink >= 2 {
tmpImage, factor, err := shrinkJpegImage(buf, image, factor, shrink)
if err != nil {
return nil, err
}
if tmpImage != nil {
image = tmpImage
factor = math.Max(factor, 1.0)
shrink = int(math.Floor(factor))
residual = float64(shrink) / factor
}
}
// Calculate integral box shrink
windowSize := vipsWindowSize(o.Interpolator.String())
if factor >= 2 && windowSize > 3 {
// Shrink less, affine more with interpolators that use at least 4x4 pixel window, e.g. bicubic
shrink = int(math.Max(float64(math.Floor(factor*3.0/windowSize)), 1))
}
// Transform image if necessary
if o.Width != inWidth || o.Height != inHeight {
// Use vips_shrink with the integral reduction
if shrink > 1 {
image, residual, err = shrinkImage(image, o, residual, shrink)
if err != nil {
return nil, err
}
}
// Use vips_affine with the remaining float part
if residual != 0 {
image, err = vipsAffine(image, residual, o.Interpolator)
if err != nil {
return nil, err
}
}
debug("factor: %v, shrink: %v, residual: %v", factor, shrink, residual)
// Extract area from image
image, err = extractImage(image, o)
if err != nil {
return nil, err
}
}
// Rotate / flip image if necessary based on EXIF metadata
image, err = rotateImage(image, o)
if err != nil {
return nil, err
}
saveOptions := vipsSaveOptions{
Quality: o.Quality,
Type: o.Type,
Compression: o.Compression,
}
// Finally save as buffer
buf, err = vipsSave(image, saveOptions)
if err != nil {
return nil, err
}
return buf, nil
}
func extractImage(image *C.struct__VipsImage, o Options) (*C.struct__VipsImage, error) {
var err error = nil
inWidth := int(image.Xsize)
inHeight := int(image.Ysize)
switch {
case o.Crop:
width := int(math.Min(float64(inWidth), float64(o.Width)))
height := int(math.Min(float64(inHeight), float64(o.Height)))
left, top := calculateCrop(inWidth, inHeight, o.Width, o.Height, o.Gravity)
image, err = vipsExtract(image, left, top, width, height)
break
case o.Embed:
left, top := (o.Width-inWidth)/2, (o.Height-inHeight)/2
image, err = vipsEmbed(image, left, top, o.Width, o.Height, o.Extend)
break
case o.Top > 0 || o.Left > 0:
if o.AreaWidth == 0 || o.AreaHeight == 0 {
err = errors.New(fmt.Sprintf("Invalid area to extract %dx%d", o.AreaWidth, o.AreaHeight))
} else {
image, err = vipsExtract(image, o.Left, o.Top, o.AreaWidth, o.AreaHeight)
}
break
}
return image, err
}
func rotateImage(image *C.struct__VipsImage, o Options) (*C.struct__VipsImage, error) {
var err error
rotation, flip := calculateRotationAndFlip(image, o.Rotate)
if flip {
o.Flip = HORIZONTAL
}
if rotation > D0 && o.Rotate == 0 {
o.Rotate = rotation
}
if o.Rotate > 0 {
image, err = vipsRotate(image, getAngle(o.Rotate))
}
if o.Flip > 0 {
image, err = vipsFlip(image, o.Flip)
}
return image, err
}
func shrinkImage(image *C.struct__VipsImage, o Options, residual float64, shrink int) (*C.struct__VipsImage, float64, error) {
// Use vips_shrink with the integral reduction
image, err := vipsShrink(image, shrink)
if err != nil {
return nil, 0, err
}
// Recalculate residual float based on dimensions of required vs shrunk images
residualx := float64(o.Width) / float64(image.Xsize)
residualy := float64(o.Height) / float64(image.Ysize)
if o.Crop {
residual = math.Max(residualx, residualy)
} else {
residual = math.Min(residualx, residualy)
}
return image, residual, nil
}
func shrinkJpegImage(buf []byte, input *C.struct__VipsImage, factor float64, shrink int) (*C.struct__VipsImage, float64, error) {
var image *C.struct__VipsImage
var err error
shrinkOnLoad := 1
// Recalculate integral shrink and double residual
switch {
case shrink >= 8:
factor = factor / 8
shrinkOnLoad = 8
case shrink >= 4:
factor = factor / 4
shrinkOnLoad = 4
case shrink >= 2:
factor = factor / 2
shrinkOnLoad = 2
}
// Reload input using shrink-on-load
if shrinkOnLoad > 1 {
image, err = vipsShrinkJpeg(buf, input, shrinkOnLoad)
}
return image, factor, err
}
func imageCalculations(o *Options, inWidth, inHeight int) float64 {
factor := 1.0
xfactor := float64(inWidth) / float64(o.Width)
yfactor := float64(inHeight) / float64(o.Height)
defer debug("Image calculations: %dx%d", o.Width, o.Height)
switch {
// Fixed width and height
case o.Width > 0 && o.Height > 0:
if o.Crop {
factor = math.Min(xfactor, yfactor)
} else {
factor = math.Max(xfactor, yfactor)
}
// Fixed width, auto height
case o.Width > 0:
factor = xfactor
o.Height = int(math.Floor(float64(inHeight) / factor))
// Fixed height, auto width
case o.Height > 0:
factor = yfactor
o.Width = int(math.Floor(float64(inWidth) / factor))
default:
// Identity transform
o.Width = inWidth
o.Height = inHeight
break
}
return factor
}
func calculateCrop(inWidth, inHeight, outWidth, outHeight int, gravity Gravity) (int, int) {
left, top := 0, 0
switch gravity {
case NORTH:
left = (inWidth - outWidth + 1) / 2
case EAST:
left = inWidth - outWidth
top = (inHeight - outHeight + 1) / 2
case SOUTH:
left = (inWidth - outWidth + 1) / 2
top = inHeight - outHeight
case WEST:
top = (inHeight - outHeight + 1) / 2
default:
left = (inWidth - outWidth + 1) / 2
top = (inHeight - outHeight + 1) / 2
}
return left, top
}
func calculateRotationAndFlip(image *C.struct__VipsImage, angle Angle) (Angle, bool) {
rotate := D0
flip := false
if angle == -1 {
switch vipsExifOrientation(image) {
case 6:
rotate = D90
break
case 3:
rotate = D180
break
case 8:
rotate = D270
break
case 2:
flip = true
break // flip 1
case 7:
flip = true
rotate = D90
break // flip 6
case 4:
flip = true
rotate = D180
break // flip 3
case 5:
flip = true
rotate = D270
break // flip 8
}
} else {
if angle == 90 {
rotate = D90
} else if angle == 180 {
rotate = D180
} else if angle == 270 {
rotate = D270
}
}
return rotate, flip
}
func getAngle(angle Angle) Angle {
divisor := angle % 90
if divisor != 0 {
angle = angle - divisor
}
return angle
}