package bimg /* #cgo pkg-config: vips #include "vips/vips.h" */ import "C" const QUALITY = 80 type Gravity int type Interpolator int var interpolations = map[Interpolator]string{ BICUBIC: "bicubic", BILINEAR: "bilinear", NOHALO: "nohalo", } func (i Interpolator) String() string { return interpolations[i] } type Rotation struct { angle int } func (a Rotation) calculate() int { angle := a.angle divisor := angle % 90 if divisor != 0 { angle = a.angle - divisor } return angle } type Direction int const ( HORIZONTAL Direction = C.VIPS_DIRECTION_HORIZONTAL VERTICAL Direction = C.VIPS_DIRECTION_VERTICAL ) type Options struct { Height int Width int Crop bool Enlarge bool Extend int Embed bool Quality int Rotate int Flip Direction Gravity Gravity Interpolator Interpolator }