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We were never freeing the buffer that holds the assembled WebP animation. Instead, copy the buffer into Go and free it right after assembly. |
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|---|---|---|
| .. | ||
| anim_decode.go | ||
| anim_decode_test.go | ||
| anim_encode.go | ||
| anim_encode_test.go | ||
| decode.go | ||
| encode.go | ||
| rgb_image.go | ||
| rgb_image_test.go | ||
| webp.go | ||
| webp_test.go | ||
| yuva_image.go | ||