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Add support for decoding an animated WebP
The initial implementation doesn't fully expose `WebPAnimDecoderOptions`.
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98c7c251dd
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22 changed files with 200 additions and 1 deletions
123
webp/anim_decode.go
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123
webp/anim_decode.go
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package webp
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/*
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#cgo LDFLAGS: -lwebpdemux
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#include <stdlib.h>
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#include <webp/demux.h>
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*/
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import "C"
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import (
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"encoding/binary"
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"errors"
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"image"
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"image/color"
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"unsafe"
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)
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// AnimationDecoder decodes an animated WebP.
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type AnimationDecoder struct {
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opts C.WebPAnimDecoderOptions
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c *C.WebPAnimDecoder
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cData *C.WebPData
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}
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// AnimationInfo represents properties of an animation.
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type AnimationInfo struct {
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CanvasWidth int
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CanvasHeight int
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LoopCount int
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FrameCount int
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BackgroundColor color.RGBA
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}
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// Animation represents a decoded WebP animation.
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type Animation struct {
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AnimationInfo
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// Image is the list of decoded frames.
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Image []*image.RGBA
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// Timestamp of each frame in milliseconds.
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Timestamp []int
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}
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// NewAnimationDecoder initializes a new decoder.
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func NewAnimationDecoder(data []byte) (*AnimationDecoder, error) {
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ad := &AnimationDecoder{}
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if C.WebPAnimDecoderOptionsInit(&ad.opts) == 0 {
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return nil, errors.New("failed to initialize animation decoder config")
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}
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ad.opts.color_mode = C.MODE_RGBA
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ad.cData = &C.WebPData{}
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C.WebPDataInit(ad.cData)
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ad.cData.bytes = (*C.uint8_t)(C.CBytes(data))
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ad.cData.size = (C.size_t)(len(data))
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ad.c = C.WebPAnimDecoderNew(ad.cData, &ad.opts)
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if ad.c == nil {
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C.free(unsafe.Pointer(ad.cData.bytes))
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return nil, errors.New("failed to initialize animation decoder")
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}
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return ad, nil
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}
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// GetInfo retrieves properties of the animation.
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func (ad *AnimationDecoder) GetInfo() (*AnimationInfo, error) {
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info := &C.WebPAnimInfo{}
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if C.WebPAnimDecoderGetInfo(ad.c, info) == 0 {
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return nil, errors.New("error in WebPAnimDecoderGetInfo")
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}
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b := make([]uint8, 4)
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binary.BigEndian.PutUint32(b, uint32(info.bgcolor))
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return &AnimationInfo{
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CanvasWidth: int(info.canvas_width),
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CanvasHeight: int(info.canvas_height),
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LoopCount: int(info.loop_count),
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FrameCount: int(info.frame_count),
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BackgroundColor: color.RGBA{b[0], b[1], b[2], b[3]},
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}, nil
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}
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// Decode decodes a WebP animation.
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func (ad *AnimationDecoder) Decode() (*Animation, error) {
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info, err := ad.GetInfo()
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if err != nil {
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return nil, err
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}
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anim := &Animation{
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AnimationInfo: *info,
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}
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for C.WebPAnimDecoderHasMoreFrames(ad.c) != 0 {
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var ts C.int
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var pix *C.uint8_t
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if C.WebPAnimDecoderGetNext(ad.c, &pix, &ts) == 0 {
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return nil, errors.New("error in WebPAnimDecoderGetNext")
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}
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img := image.NewRGBA(image.Rect(0, 0, info.CanvasWidth, info.CanvasHeight))
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C.memcpy(unsafe.Pointer(&img.Pix[0]), unsafe.Pointer(pix), C.size_t(len(img.Pix)))
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anim.Image = append(anim.Image, img)
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anim.Timestamp = append(anim.Timestamp, int(ts))
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}
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return anim, nil
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}
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// Close deletes the decoder and frees resources.
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func (ad *AnimationDecoder) Close() {
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C.free(unsafe.Pointer(ad.cData.bytes))
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C.WebPAnimDecoderDelete(ad.c)
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}
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