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package main
import (
"encoding/json"
"log"
"net/http"
"strings"
"time"
"github.com/gorilla/websocket"
"golang.org/x/time/rate"
)
// code adapted from the gorilla websocket chat demo code
const (
// Time allowed to write a message to the peer.
writeWait = 10 * time.Second
// Time allowed to read the next pong message from the peer.
pongWait = 60 * time.Second
// Send pings to peer with this period. Must be less than pongWait.
pingPeriod = (pongWait * 9) / 10
// Maximum message size allowed from peer.
maxMessageSize = 512
)
var (
newline = []byte{'\n'}
space = []byte{' '}
)
var upgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
}
// Client is a middleman between the websocket connection and the hub.
type Client struct {
hub *Hub
// The websocket connection.
conn *websocket.Conn
// Buffered channel of outbound messages.
send chan []byte
username string
auth bool
limiter rate.Limiter
}
type Auth struct {
Type string `json:"type"`
Username string `json:"username"`
Key string `json:"key"`
}
// readPump pumps messages from the websocket connection to the hub.
//
// The application runs readPump in a per-connection goroutine. The application
// ensures that there is at most one reader on a connection by executing all
// reads from this goroutine.
func (c *Client) readPump() {
defer func() {
c.hub.unregister <- c
c.conn.Close()
}()
c.conn.SetReadLimit(maxMessageSize)
c.conn.SetReadDeadline(time.Now().Add(pongWait))
c.conn.SetPongHandler(func(string) error { c.conn.SetReadDeadline(time.Now().Add(pongWait)); return nil })
c.limiter = *rate.NewLimiter(1, 5)
for {
_, message, err := c.conn.ReadMessage()
if err != nil {
if websocket.IsUnexpectedCloseError(err, websocket.CloseGoingAway, websocket.CloseAbnormalClosure) {
log.Printf("error: %v", err)
}
break
}
if !c.limiter.Allow() {
c.send <- []byte("{\"type\":\"chaterror\",\"error\":\"You are sending messages too quickly\"}")
continue
}
var v Auth
err = json.Unmarshal(message, &v)
if err == nil {
// check for authorization messages
if v.Type == "auth" {
// bind the WS client to the username (useful)
c.username = strings.ToLower(v.Username)
// if auth key matches session, they are authorized to bet/chat etc
if DBGetUserByUsername(c.username).Session == v.Key {
c.auth = true
}
// if the user has bet (and then reloaded the page) send them their state
if c.hub.allUsers[c.username] != "" {
c.send <- []byte("{\"type\":\"state\",\"value\":true,\"bet\":\"" + c.hub.allUsers[c.username] + "\"}")
}
continue
}
}
// only authorized clients are allowed to push to the Hub
if c.auth {
c.hub.broadcast <- message
}
}
}
// writePump pumps messages from the hub to the websocket connection.
//
// A goroutine running writePump is started for each connection. The
// application ensures that there is at most one writer to a connection by
// executing all writes from this goroutine.
func (c *Client) writePump() {
ticker := time.NewTicker(pingPeriod)
defer func() {
ticker.Stop()
c.conn.Close()
}()
for {
select {
case message, ok := <-c.send:
c.conn.SetWriteDeadline(time.Now().Add(writeWait))
if !ok {
// The hub closed the channel.
c.conn.WriteMessage(websocket.CloseMessage, []byte{})
return
}
w, err := c.conn.NextWriter(websocket.TextMessage)
if err != nil {
return
}
w.Write(message)
// Add queued chat messages to the current websocket message.
n := len(c.send)
for i := 0; i < n; i++ {
w.Write(newline)
w.Write(<-c.send)
}
if err := w.Close(); err != nil {
return
}
case <-ticker.C:
c.conn.SetWriteDeadline(time.Now().Add(writeWait))
if err := c.conn.WriteMessage(websocket.PingMessage, nil); err != nil {
return
}
}
}
}
// serveWs handles websocket requests from the peer.
func serveWs(hub *Hub, w http.ResponseWriter, r *http.Request) {
upgrader.CheckOrigin = func(r *http.Request) bool { return true }
conn, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Println(err)
return
}
client := &Client{hub: hub, conn: conn, send: make(chan []byte, 256)}
client.hub.register <- client
// Allow collection of memory referenced by the caller by doing all work in
// new goroutines.
go client.writePump()
go client.readPump()
}