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164 lines
4.4 KiB
164 lines
4.4 KiB
M = {}
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-- Convert a hex color value to RGB
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-- @param hex: The hex color value
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-- @return r: red (0-255)
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-- @return g: green (0-255)
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-- @return b: blue (0-255)
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M.hex2rgb = function(hex)
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local hash = string.sub(hex, 1, 1) == "#"
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if string.len(hex) ~= (7 - (hash and 0 or 1)) then
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return nil
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end
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local r = tonumber(hex:sub(2 - (hash and 0 or 1), 3 - (hash and 0 or 1)), 16)
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local g = tonumber(hex:sub(4 - (hash and 0 or 1), 5 - (hash and 0 or 1)), 16)
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local b = tonumber(hex:sub(6 - (hash and 0 or 1), 7 - (hash and 0 or 1)), 16)
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return r, g, b
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end
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-- Convert an RGB color value to hex
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-- @param r The red value (0-255)
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-- @param g The green value (0-255)
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-- @param b The blue value (0-255)
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-- @return The hexadecimal string representation of the color
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M.rgb2hex = function(r, g, b)
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return string.format("#%02x%02x%02x", math.floor(r), math.floor(g), math.floor(b))
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end
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-- Helper function to convert a HSL color value to RGB
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-- Not to be used directly, use M.hsl2rgb instead
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M.hsl2rgb_helper = function(p, q, a)
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if (a < 0) then a = a + 6 end
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if (a >= 6) then a = a - 6 end
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if (a < 1) then return (q - p) * a + p
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elseif (a < 3) then return q
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elseif (a < 4) then return (q - p) * (4 - a) + p
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else return p end
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end
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-- Convert a HSL color value to RGB
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-- @param h: hue (0-360)
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-- @param s: saturation (0-1)
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-- @param l: lightness (0-1)
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-- @return r: red (0-255)
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-- @return g: green (0-255)
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-- @return b: blue (0-255)
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M.hsl2rgb = function(h, s, l)
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local t1, t2, r, g, b
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h = h / 60
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if (l <= 0.5) then
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t2 = l * (s + 1)
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else
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t2 = l + s - (l * s)
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end
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t1 = l * 2 - t2
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r = M.hsl2rgb_helper(t1, t2, h + 2) * 255
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g = M.hsl2rgb_helper(t1, t2, h) * 255
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b = M.hsl2rgb_helper(t1, t2, h - 2) * 255
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return r, g, b
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end
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-- Convert an RGB color value to HSL
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-- @param r Red (0-255)
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-- @param g Green (0-255)
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-- @param b Blue (0-255)
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-- @return h Hue (0-360)
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-- @return s Saturation (0-1)
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-- @return l Lightness (0-1)
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M.rgb2hsl = function(r, g, b)
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local min, max, l, s, maxcolor, h
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r, g, b = r / 255, g / 255, b / 255
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min = math.min(r, g, b)
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max = math.max(r, g, b)
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maxcolor = 1 + (max == b and 2 or (max == g and 1 or 0))
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if maxcolor == 1 then h = (g - b) / (max - min) end
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if maxcolor == 2 then h = 2 + (b - r) / (max - min) end
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if maxcolor == 3 then h = 4 + (r - g) / (max - min) end
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if not rawequal(type(h), 'number') then h = 0 end
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h = h * 60
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if h < 0 then h = h + 360 end
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l = (min + max) / 2
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if min == max then
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s = 0
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else
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if l < 0.5 then
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s = (max - min) / (max + min)
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else
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s = (max - min) / (2 - max - min)
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end
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end
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return h, s, l
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end
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-- Convert a hex color value to HSL
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-- @param hex: The hex color value
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-- @return h: Hue
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-- @return s: Saturation
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-- @return l: Lightness
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M.hex2hsl = function(hex)
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local r, g, b = M.hex2rgb(hex)
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return M.rgb2hsl(r, g, b)
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end
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-- Convert a HSL color value to hex
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-- @param h Hue
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-- @param s Saturation
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-- @param l Lightness
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-- @returns hex color value
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M.hsl2hex = function(h, s, l)
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local r, g, b = M.hsl2rgb(h, s, l)
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return M.rgb2hex(r, g, b)
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end
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-- Change the hue of a color by a given amount
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-- @param hex The hex color value
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-- @param amount The amount to change the hue.
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-- Negative values decrease the hue, positive values increase it.
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-- @return The hex color value
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M.change_hex_hue = function(hex, percent)
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local h, s, l = M.hex2hsl(hex)
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h = h + (percent / 100)
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if h > 360 then h = 360 end
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if h < 0 then h = 0 end
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return M.hsl2hex(h, s, l)
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end
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-- Desaturate or saturate a color by a given percentage
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-- @param hex The hex color value
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-- @param percent The percentage to desaturate or saturate the color.
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-- Negative values desaturate the color, positive values saturate it
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-- @return The hex color value
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M.change_hex_saturation = function(hex, percent)
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local h, s, l = M.hex2hsl(hex)
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s = s + (percent / 100)
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if s > 1 then s = 1 end
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if s < 0 then s = 0 end
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return M.hsl2hex(h, s, l)
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end
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-- Lighten or darken a color by a given percentage
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-- @param hex The hex color value
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-- @param percent The percentage to lighten or darken the color.
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-- Negative values darken the color, positive values lighten it
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-- @return The hex color value
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M.change_hex_lightness = function(hex, percent)
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local h, s, l = M.hex2hsl(hex)
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l = l + (percent / 100)
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if l > 1 then l = 1 end
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if l < 0 then l = 0 end
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return M.hsl2hex(h, s, l)
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end
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return M
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