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https://github.com/gabehf/Tdarr_Plugins.git
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Adjust gpu inputs
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commit
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1 changed files with 15 additions and 3 deletions
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@ -25,7 +25,19 @@ const details = () => ({
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tooltip: 'Specify the codec to use',
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},
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{
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name: 'use_gpu',
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name: 'target_bitrate_multiplier',
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type: 'number',
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defaultValue: 0.5,
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inputUI: {
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type: 'text',
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},
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tooltip: `
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Specify the multiplier to use to calculate the target bitrate.
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Default of 0.5 will roughly half the size of the file.
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`,
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},
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{
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name: 'try_use_gpu',
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type: 'boolean',
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defaultValue: true,
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inputUI: {
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@ -180,7 +192,7 @@ const getEncoder = async ({
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otherArguments,
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}) => {
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let { encoder } = inputs;
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if (inputs.use_gpu && (inputs.encoder === 'hevc' || inputs.encoder === 'h264')) {
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if (inputs.try_use_gpu && (inputs.encoder === 'hevc' || inputs.encoder === 'h264')) {
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const gpuEncoders = [
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{
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encoder: 'hevc_nvenc',
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@ -293,7 +305,7 @@ const plugin = async (file, librarySettings, inputs, otherArguments) => {
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// Use the same calculation used for currentBitrate but divide it in half to get targetBitrate.
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// Logic of h265 can be half the bitrate as h264 without losing quality.
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const targetBitrate = currentBitrate / 2;
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const targetBitrate = currentBitrate * inputs.target_bitrate_multiplier;
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// Allow some leeway under and over the targetBitrate.
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const minimumBitrate = (targetBitrate * 0.7);
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