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fix: macOS and iOS flavors (#68)
## Pull Request Description Both macos and iOS flavors are now configured properly ## Checklist - [x] If a new package was added, did you ensure it works for all supported platforms? Is the package also well maintained? - [x] Did you add localization for any text? If yes, did you sort the .arb file using ```arb_utils sort <INPUT_FILE>```? - [x] Check that any changes are related to the issue at hand. --------- Co-authored-by: PartyDonut <PartyDonut@users.noreply.github.com>
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40 changed files with 960 additions and 101 deletions
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buildConfiguration = "Debug-development"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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BuildableIdentifier = "primary"
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BuildableName = "Runner.app"
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BlueprintName = "Runner"
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debugDocumentVersioning = "YES">
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "97C146ED1CF9000F007C117D"
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BuildableName = "Runner.app"
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BlueprintName = "Runner"
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ReferencedContainer = "container:Runner.xcodeproj">
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@ -23,7 +23,7 @@
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</BuildActionEntries>
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<TestAction
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buildConfiguration = "Debug"
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buildConfiguration = "Debug-production"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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shouldUseLaunchSchemeArgsEnv = "YES">
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@ -40,7 +40,7 @@
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</Testables>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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buildConfiguration = "Debug-production"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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launchStyle = "0"
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@ -61,7 +61,7 @@
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</BuildableProductRunnable>
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</LaunchAction>
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<ProfileAction
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buildConfiguration = "Profile"
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buildConfiguration = "Profile-production"
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shouldUseLaunchSchemeArgsEnv = "YES"
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savedToolIdentifier = ""
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useCustomWorkingDirectory = "NO"
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@ -78,10 +78,10 @@
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